Eric is exceptionally skilled, wonderfully open and adaptive in his approach to design and problem-solving. As a Design Leader, Eric can bring in multiple data or view points, provide direction and align a team around a common vision easily and gracefully. I highly recommend Eric as a designer and leader.
Jennifer Crakow, Director UX, Method Inc
Zynga Senior UI Designer
July 2011 – present, San Francisco, CA
Currently designing the user experience for Zynga's next-generation casual gaming title, targeted for both web and mobile platforms. Designed and developed the user experience for Zynga's popular, award-winning hidden object game Hidden Chronicles with some 50 million MAU. Created interactive prototypes as proofs of concept and worked closely with developers during the production phase to launch. Participated in post-launch feature release and cadence cycle and assisted in the successful transfer of the product to a production team in India.
Playdom/Disney Senior UI Designer
2010 – 2011, San Francisco, CA
Led the UI efforts on social gaming titles for Playdom/Disney Interactive Media Group. Deliverables include user requirements specifications, information architecture, user personas, storyboards, scenarios, interactive prototypes, and production-ready art. Collaborates with project managers to create project scopes, schedules, and road maps. Manages the interaction design process, drives decisions, tracks issues, and assists in estimating resource needs and schedules. Participates as a contributor to an interdisciplinary team that includes visual designers, project managers, and developers. Champions principles of usability and user-centered design.
Gazillion Entertainment Lead Interaction Designer
2008 – 2009, San Mateo, CA
Responsible for the interaction design at SmartyCard, a "learn, earn, play" destination for kids aged 7–12. Heavy use of Flash animation and programming, user interface design and documentation, user testing, art direction, illustration, mobile platform extension, and development of product roadmap. SmartyCard won the People's Choice Award at DEMO 2009.
Academy of Art University Senior UI Designer
2006 – 2008, San Francisco, CA
Senior user interface designer for Academy of Art University's online learning management system. With more than 600 courses and 9,000 students online, AAU’s learning management system delivers the most sophisticated electronic instruction worldwide. Responsibilities include user workflows, interface design, Flash/Flex/Air RIA development, new feature implementation, user testing, and brand stewardship.
Macromedia Web Designer
2003 – 2005, San Francisco, CA
Brand Steward responsible for the integrity of the visual language of macromedia.com, one of the most-visited sites on the web, consisting of some 80,000 pages. Duties include section/page design, interface development, product launches, information graphics, style guide documentation, and graphic standards compliance. Sole liaison between web team and creative services. Participated in two major site redesigns: eMX (2003) and Rex (2005).
Viant Creative Lead
2000 – 2003, San Francisco, CA
Directed all design and production activities on multi-million dollar engagements through planning, design, and production phases. Filled two project roles simultaneously, saving the project team time and money. Responsibilities include user-centered design, information architecture, branding, creative development, graphic design and production, client contact, and creative team management.
Eric designs and develops user interfaces for web-based applications, games, and services. He enjoys working on high-profile, heavily interactive projects, and specializes in crafting properties that exceed user expectations and business requirements, resulting in powerful and memorable interactive experiences.